Tel Aviv Derby Cancelled Due to Violent Riots
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- By Judy Chang
- 09 Mar 2026
After playing in excess of 200 new releases this year, It's time to turning the page on 2025. My best-of compilation is live, and I'm satisfied with the final results, even knowing plenty of fantastic releases likely fell by the wayside. Now, there's plan is to but sit back, take a short break, and possibly go for a pleasant stroll in the— well, shoot, found another amazing experience. And just like that, goodbye to my intentions!
In my more laid-back sessions, often set aside for a few oddball curiosities, I've come across what could be my initial top game of 2026. Sol Cesto is a peculiar roguelike for Windows PC that deconstructs a conventional labyrinth explorer into a probability-fueled game of major consequence danger and payoff. Consider this a preview for the in-the-know: If you take pride being aware of a game before it's popular, test out Sol Cesto so you can punch a hole in your indie credit card.
Sol Cesto is a tactical roguelike that's different from everything I've previously experienced. The concept is that you need to explore a dungeon, progressing deeper and deeper in search of the sun, which has gone missing from its world. Mechanically, this creates some standard crawl progression. Pick a hero possessing unique stats and abilities, fight through each level of monsters, pick up some stat improvements (represented as teeth), and overcome a few area guardians. Straightforward, right!
How you actually clear a chamber, though. Each instance you begin a fresh level, you're shown a sixteen-square board of boxes. Each square features a monster, a loot box, a trap, or a healing strawberry. To explore a room, you just select on one of the horizontal lines, but the specific tile you end up on is determined by luck.
You could encounter a row with a pair of enemies, a strawberry, and a treasure chest in it. You begin with a one-in-four probability of selecting a specific tile in a row.
After that, the chances are recalculated. The question becomes: Do you press your luck, or do you opt on a safer line first and attempt some more cautious selections early? That's the risk-reward dynamic in action in Sol Cesto, and it's engrossing after you develop its rhythm.
The meta-layer is that your probabilities can be influenced during an attempt by gathering teeth that change what things you're more attracted to. For example, you may obtain a perk that will lower your chances of hitting a trap, but will concurrently lower the odds of landing on a treasure chest too.
The customization choices are somewhat constrained, but there's enough to experiment with to enable you to influence numbers to your preference.
Unsurprisingly, at its heart, it's a game of chance. You constantly face the possibility that you have an 80% chance to land on the square you want but ultimately choose a foe that would eliminate your final hit point. Every move is a gamble, so there's a constant tension as you clear a floor out and choose whether to press onward or to proceed to the following level as opposed to testing fate.
Items like explosive devices aid in reducing the chance, similar to some hero powers. A particular character's special power, powered up by selecting four tiles, allows players to select a column in place of a row on a turn. Should you use this strategically, you can hold that ability for a crucial point to sidestep a dangerous choice. You'll find an astonishing level of strategy in the basic action of clicking.
Sol Cesto is still in development, and it has at least one more update scheduled until the full version is launched. Another playable adventurer and a fresh guardian are scheduled to arrive before the conclusion of January. The official version probably isn't far behind, but the game's developers haven't committed to a concrete launch day yet.
No matter when it's fully released, you should consider put Sol Cesto on your radar. For the past week, I've been completely engrossed with it, discovering its hidden nuances and saving my accumulated currency in each run to unlock a steady stream of meta progression rewards, including fresh adventurers and items purchasable during a run. I still haven't reached the bottom, and I get the feeling I will remain attempting that goal when the full version launches. Sign me up for the entire experience.
A passionate gamer and strategy enthusiast with years of experience in competitive gaming and content creation.